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Balance of Theory and Practice
Our curriculum is centered on Design Thinking, incorporating various creative tools to guide students in understanding the design process and stimulating innovation.
Teamwork and Collaborative Learning
We simulate the structure of a startup team, where some students focus on technical development, while others take charge of product promotion and marketing.




5 minutes to spark your imagination!

We will evaluate the teams based on the following criteria
Market and user demand analysis
Evaluate how well the team understands market trends, target users’ needs, and how the product meets real demand.
Creativity and innovation
Assess originality, uniqueness, and how creatively new ideas or technologies are applied to solve the identified problem effectively.
Effectiveness of the solution
Measure how directly, efficiently, and realistically the proposed solution solves the defined problem with practical and measurable outcomes.
Team presentation skills
Evaluate clarity, confidence, teamwork, and visual communication during presentation; judge how well the concept is conveyed to audiences.
Investment and development value
Measure how directly, efficiently, and realistically the proposed solution solves the defined problem with practical and measurable outcomes.

A maximum of 20 teams will be selected.
Contact our regional partner for selection details.
The final Pitching will be conducted in English.
We expect our students to use English fluently, enabling them to thrive amid global competition and stand out in diverse international contexts as future global leaders.
Organizer(HK):
BNET-TECH
BNET-TECH is a Hong Kong startup focusing on aging-in-place technology, established in 2016. It has developed several smart products for the elderly and has won multiple innovation awards. Since 2019, it has been offering STEAM courses to cultivate students' human-centered innovative thinking, allowing them to experience the value of technology serving society.

Supporting Youth Innovation
Innovate for Ageing:
HK-Japan Youth Tech Competition

Lessons
Learning the ABCs for product design
Engagement
Interact with elderly people to understand their needs
Research
Study the current market situation, including supply and demand
Coding
Use simple block-based programming to realize functions
Development
Create and refine prototypes
Pitching
Present proposals to industry professionals
Partners
Applying design thinking and STEM skills to realize STEM+A learning through product design
Hands-on Social Innovation

1.6 Billion
By 2050, the number of people aged 65+ will double (Nationwide, UN)
85 years
Life expectancy in Hong Kong and Japan has been one of the highest in the world
20
Selected teams providing solutions for Real-World Social Impact
15 Million
By 2030, the world will face shortage of caregivers (WHO)
Reward
Take a Step Foward Your Future Career
This activity allows students to experience the process and enjoyment of product design.
Aiming to promote international exchange, it also provides students with the opportunity to build a global network and lay a solid foundation for their future career and academic development.
Realization
The organizers will contact manufacturers to bring the top three teams’ ideas to life, producing five prototypes for the students.
Engagement
During the competition, students will connect with like-minded young people in Hong Kong and Japan interested in innovation and technology. The event also provides opportunities to meet manufacturers and entrepreneurs from around the world.
Study Tour
The top two teams with the highest scores from Japan will receive partial sponsorship to participate in a study tour in Hong Kong.
They will visit universities, meet professors, and tour startups to learn about Hong Kong’s business ecosystem.
Our Approach

Design Thinking
Originating from Stanford University and the IDEO team, it is a user-centric approach to innovation. Through the five stages: Empathize, Define, Ideate, Prototype and Test, it helps uncover problems and create creative solutions.
Our Educators Voices

Curriculum Consultant
Mr. Cheng is an experienced secondary school teacher from Hong Kong. He graduated from The Chinese University of Hong Kong and obtained a Master of Education in STEM Education from The University of Hong Kong. His curriculum designs align with educational needs, emphasizing both theory and practical application.
Rono, Cheng Chun Yip

Programme Consultant
Dr. Joe Hug is the Managing Director of a firm specializing in organizational strategy consulting to executives of Japanese multinationals. He holds two MBA degrees and a PhD in Leadership.
He is an adjunct professor in the Global MBA program at Hosei University Graduate School of Business and at the University of Maryland Global Campus (UMGC) MBA program, where he teaches entrepreneurship to students worldwide. He is also an entrepreneurial mentor at the Founder Institute, the world’s largest pre-seed startup accelerator from Silicon Valley.
Dr. Joe Hug

Gerontechnology Expert
Mr. Leung is the founder of a technology company in Hong Kong, with many years of experience in developing gerontechnology. He holds a patent for a fall-detection smart cane, which is marketed to the elderly community in Hong Kong. He is also dedicated to promoting STEM education in Hong Kong, introducing the needs of the elderly to the education sector so that more students can understand the potential and opportunities of gerontechnology.
Richard Leung

Co-Organizer(JP):
BYD Education
BYD Education is an education company located in Tokyo, Japan, dedicated to promoting educational innovation. Its core goal is to cultivate students who can think about and express "what kind of person I want to be." The company emphasizes communication skills for collaboration and mastery of cutting-edge technology, and creates the most suitable environment for children, the educational field, and society through self-exploratory learning.





